I was thinking, I always wanted to see in a realistic shooter the possibility of a weapon that can stop shooting for a random issue, like jamming (or breaking in general).
So, as this game has actually self-made weapons, why no put this feature and a Fix Jam with a bind key (like “J” or whatever).
YES, I already know this is not a “shooter game”, and I’m very grateful of that, but would be very awesome to have this thing in the final game, it’ll make all in general more easy to feel the pressure of the atmosphere in a moment of fear, like random shooting at some bandit trying to kill you and got that, for example, 1% of case that your weapon get stack.
Very unlucky, but also very immersive in my opinion.
Also I don’t really think that my suggest will be taken in consideration, probably not a chance, but I wanna try anyhow to help the developing with my thoughts too.
Sorry for my english