Flag ragdoll. - Contribute! - Make your countries flag.


 Flag will be released on 29th of June. Since I am off to Ukraine on 30th. Until then you can make flags of countries. 

Hey, I made ragdoll of flag. It’s quite detailed but can be a bitch to pose yet, but I will fix that. It has 20 bones so it’s quite good. Since I don’t want to end up being ass who’s being told " Hey ass, you didn’t make my country flag" you can make your own now. I included photoshop file for texture, and sample vmt. I prefer you don’t change values, but its up to you. I will use same bumpmap just might lower down ref.
You MUST save it as compressed texture.
Usually flag as compressed will be 170 kb or 341 kb with alpha.

Please don’t make shit. I also wont take 50 same flags, I will either choose the best one or people can vote for it. Also you can try make hilarious flags but if I think they are funny, I will include them.

I made only countries I am related to somehow.
Ireland - Living here.
Ukraine - Born there.
Russia - Primary language.
EU - Just EU citizenship.

Also just to note, it has $nocull means if you have writing on your flag, other side of cloth/flag will be flipped. Sorry I was saving polygon count so made it as plane.

After you finish, would be nice if you post .jpg for preview and .vtf or .vmt in some cases.
Don’t change texture paths, they will stay same. Also all names of vmt and vtf will be renamed into numbers. So far 1-6 are taken. But don’t worry about it.

Have fun texturing.

Pics:

http://i411.photobucket.com/albums/pp196/arleitiss/Models/FLAG/th_gm_construct0008.jpg
http://i411.photobucket.com/albums/pp196/arleitiss/Models/FLAG/th_gm_construct0007-1.jpg
http://i411.photobucket.com/albums/pp196/arleitiss/Models/FLAG/th_gm_construct0006-1.jpg
http://i411.photobucket.com/albums/pp196/arleitiss/Models/FLAG/th_gm_construct0005-1.jpg
http://i411.photobucket.com/albums/pp196/arleitiss/Models/FLAG/th_gm_construct0004-1.jpg
http://i411.photobucket.com/albums/pp196/arleitiss/Models/FLAG/th_gm_construct0003-1.jpg
http://i411.photobucket.com/albums/pp196/arleitiss/Models/FLAG/th_gm_construct0002-1.jpg
http://i411.photobucket.com/albums/pp196/arleitiss/Models/FLAG/th_gm_construct0001-1.jpg
http://i411.photobucket.com/albums/pp196/arleitiss/Models/FLAG/th_gm_construct0000-1.jpg

** So Far Countries Done **

European Union Flag
Ireland
Russia
Ukraine
Puerto Rico
Chile
patria vieja de chile
chilean transition flag
Poland
France
South Korea
Czech
Portugal
USA
Denmark
UK
Indonesia/Monaco (has same looking flag, so same texture)
Sweden
UN (United Nations)
South Vietnam
Norway
Netherlands (aka Holland (If it’s not “aka Holland” sorry then, just wrote what user posted))
Israel
RSA (or as google says " South Africa " )
Palestine
Australia
Canada
Pakistan
Afghanistan
Mexico
NATO
Lithuania
Latvia
Italy
Germany
Bulgaria
Belgium
Northern Ireland
Scotland
Wales
England
Hungary
Greece
Iran
Iraq
New Zealand


 Update: STOP posting fictional flags 

-snip- Didn’t read through all the way :v:

It seems like it would take longer to upload the textures than it would to actually make the texture.

Well, here’s my flag. (It’s Puerto Rico’s, in case you didn’t know)

http://img51.imageshack.us/img51/1830/puertoricok.jpg

Get rid of that bumpmap

I did the oh great Canada (is best), United States, Confederate States of America and Facepunch flags for you guys.

http://filesmelt.com/dl/flag.zip

In return, don’t use that bumpmap.

it kind of looks like a semi-flaccid chode.

This is cool. Taking request flags too?

Ok no bumpmap then. In return it will look like paper instead of cloth. But ok.

it won’t look any better with bumpmaps either

It’s not about how easy it is. It’s about possible shitstorm if I don’t add some country some patriotic ass can start flamewar.

[editline]15th June 2011[/editline]

Shit didn’t mean to rate you dumb, just pressed reply and mis-clicked. Anyways what if I reduce bumpmap scale and reflectiveness?

[editline]15th June 2011[/editline]

Also any ideas how to make it less bitchy to ragdoll?


$modelname als/flag/als_flag.mdl
$body "Body" FLAG_REF.smd
$sequence idle "FLAG_REF" fps 30 ACT_IDLE 1
$surfaceprop "cloth"
$cdmaterials "als/flag/"
$texturegroup FLAG
{
    { "1"  }
    { "2"  }
    { "3"  }
    { "4"  }
    { "5"  }
    { "6"  }
    { "7"  }
    { "8"  }
    { "9"  }
    { "10"  }
    { "11"  }
    { "12"  }
    { "13"  }
    { "14"  }
    { "15"  }
    { "16"  }
    { "17"  }
    { "18"  }
    { "19"  }
    { "20"  }
    { "21"  }
    { "22"  }
    { "23"  }
    { "24"  }
    { "25"  }
    { "26"  }
    { "27"  }
    { "28"  }
    { "29"  }
    { "30"  }
    { "31"  }
    { "32"  }
    { "33"  }
    { "34"  }
    { "35"  }
    { "36"  }
}

$collisionjoints FLAG_COL.smd {

    $mass 10.0
    $inertia 1.00
    $damping 0.00
    $rotdamping 1.00
    $rootbone "bone001"

    $jointconstrain "bone002" x limit -3.00 8.00 0.00
    $jointconstrain "bone002" y limit -75.00 84.00 0.00
    $jointconstrain "bone002" z limit -6.00 6.00 0.00

    $jointrotdamping "bone003" 0.00
    $jointconstrain "bone003" x limit -6.00 3.00 0.00
    $jointconstrain "bone003" y limit -46.00 28.00 0.00
    $jointconstrain "bone003" z limit -6.00 10.00 0.00

    $jointconstrain "bone004" x limit -8.00 3.00 0.00
    $jointconstrain "bone004" y limit -28.00 28.00 0.00
    $jointconstrain "bone004" z limit -6.00 10.00 0.00

    $jointconstrain "bone005" x limit -10.00 6.00 0.00
    $jointconstrain "bone005" y limit -30.00 32.00 0.00
    $jointconstrain "bone005" z limit -6.00 6.00 0.00

    $jointconstrain "bone006" x limit -6.00 3.00 0.00
    $jointconstrain "bone006" y limit -26.00 17.00 0.00
    $jointconstrain "bone006" z limit -6.00 6.00 0.00

    $jointconstrain "bone007" x limit -8.00 6.00 0.00
    $jointconstrain "bone007" y limit -26.00 23.00 0.00
    $jointconstrain "bone007" z limit -6.00 8.00 0.00

    $jointconstrain "bone008" x limit -8.00 6.00 0.00
    $jointconstrain "bone008" y limit -26.00 26.00 0.00
    $jointconstrain "bone008" z limit -3.00 6.00 0.00

    $jointconstrain "bone009" x limit -10.00 6.00 0.00
    $jointconstrain "bone009" y limit -23.00 19.00 0.00
    $jointconstrain "bone009" z limit -3.00 6.00 0.00

    $jointconstrain "bone010" x limit -10.00 6.00 0.00
    $jointconstrain "bone010" y limit -21.00 19.00 0.00
    $jointconstrain "bone010" z limit -6.00 6.00 0.00

    $jointrotdamping "bone011" 0.00
    $jointconstrain "bone011" x limit -6.00 6.00 0.00
    $jointconstrain "bone011" y limit -19.00 17.00 0.00
    $jointconstrain "bone011" z limit -6.00 6.00 0.00

    $jointconstrain "bone012" x limit -8.00 6.00 0.00
    $jointconstrain "bone012" y limit -19.00 19.00 0.00
    $jointconstrain "bone012" z limit -6.00 6.00 0.00

    $jointconstrain "bone013" x limit -3.00 6.00 0.00
    $jointconstrain "bone013" y limit -21.00 23.00 0.00
    $jointconstrain "bone013" z limit -8.00 8.00 0.00

    $jointrotdamping "bone014" 0.00
    $jointconstrain "bone014" x limit -6.00 5.00 0.00
    $jointconstrain "bone014" y limit -26.00 21.00 0.00
    $jointconstrain "bone014" z limit -6.00 8.00 0.00

    $jointconstrain "bone015" x limit -8.00 6.00 0.00
    $jointconstrain "bone015" y limit -28.00 23.00 0.00
    $jointconstrain "bone015" z limit -6.00 8.00 0.00

    $jointrotdamping "bone016" 0.00
    $jointconstrain "bone016" x limit -8.00 6.00 0.00
    $jointconstrain "bone016" y limit -30.00 19.00 0.00
    $jointconstrain "bone016" z limit -8.00 10.00 0.00

    $jointconstrain "bone017" x limit -6.00 3.00 0.00
    $jointconstrain "bone017" y limit -23.00 32.00 0.00
    $jointconstrain "bone017" z limit -8.00 10.00 0.00

    $jointrotdamping "bone018" 0.00
    $jointconstrain "bone018" x limit -3.00 3.00 0.00
    $jointconstrain "bone018" y limit -28.00 35.00 0.00
    $jointconstrain "bone018" z limit -3.00 6.00 0.00

    $jointrotdamping "bone019" 0.00
    $jointconstrain "bone019" x limit -6.00 6.00 0.00
    $jointconstrain "bone019" y limit -46.00 46.00 0.00
    $jointconstrain "bone019" z limit -6.00 6.00 0.00

    $jointconstrain "bone020" x limit -6.00 3.00 0.00
    $jointconstrain "bone020" y limit -48.00 32.00 0.00
    $jointconstrain "bone020" z limit -3.00 7.00 0.00
}



Ideas?

That could work, but you’d maybe have to lower them to the point of them barely being visible at all unless theres a lightsource right next to it or something.
And don’t worry about the ratings lol, shit happens, they’re just graphic icons either way

Sorry but they are a bit mis-aligned to texture template. You would see a border of it. Also you saved them as not compressed which ended uop being 1.3 mb each texture.

[editline]15th June 2011[/editline]

oh look I became gold. Out of sudden? @ 1,666 posts.

[editline]15th June 2011[/editline]

Anyways here is bump fix or so you call it:

http://dl.dropbox.com/u/14265935/shit.rar

Made the chilean flag, the chilean Patria Vieja flag, the chilean transition flag, the flag of Poland, the variant of the flag of Poland, and the french flag.

I set $intertia from 1 to 15. Now it’s kinda like no gravity but it’s not as ass to pose as it was.

[editline]15th June 2011[/editline]

Added:

i wouldn’t be surprised if later on someone adds a Nazi and a Soviet Union flag.

Won’t add them.

http://t0.gstatic.com/images?q=tbn:ANd9GcSHI0V_sRiXfSTfQNjj3S6iFXj_ljxBI1jtbAgy4Ipe3iqFR0JI

http://t3.gstatic.com/images?q=tbn:ANd9GcSA8Ft8U_HmCxImeaAthKSpubFVQMHJbxLvjjl9CGFGQPJhuMQ-8w

It’s wonderful to see a ragdolled flag. I adore you, mister.

Now we need to see the red hand of ulster.