equal light to a torch while carried
light up buildings/enclosed areas wonderfully
can be thrown
last only for like 2 mins on ground
*Light from held flare is only visible to holder
While held flare will burn indefinitely, tested 3 times over 20 mins each and one 3 hour session.
After lighting the flare then placing it from one action slot to another Voids Consumption of Flare, additionally it locks out the slot the flare was lit in.
After lighting the flare then removing it from quickslot and placing it in an inventory slot Voids Consumption of Flare.
Additional: After the last patch on Jan 24th, graphically the “Lit Sparks” from the flare originate about halfway down the flare.
I hope that my notes help Garry and his Team work out the kinks in this item.