Flashlight causing stuff to dissapear.

basically, this:

Flaslight off:

Flashlight on:

anyone got any clues as to what’s going on?

Holyshit. That’s is pretty damn awesome. :o What entity are those models set as?

they’re just prop_statics. saying ‘stuff dissapears’ is a bit misleading though, cause it’s sort of like a fog all around, basically everything beyond a certain distance becomes invisible.

Its bcus of the fog.

Ah, yeah it’s the fog. Fiddle with your settings. IIRC fog and flashlight don’t go greatly together. You’ll notice that half-life 2 never used close up fog.

If you use flashlight in map that has func_smokestack, stuff keeps disappearing.