Floating Text?

Ok, quick question. I need to have some text floating in mid air in a CSS map. I’ve seen it done on other maps as button labels and the like. So, how would I do this?

game_text I think

It’s not game_text, that’s all I know.

They are brush based

It’s point_message if I remember correctly.

Its brush based.
He means static position, not dynamic screen position

No, I know it isn’t brush based.
I want the floating text the is always facing in your direction.

Like in rp_cscdesert?

Uhhh… I don’t know, I haven’t played that map in forever. Let me find a picture.

[editline]01:07PM[/editline]

Ok, going ingame to get a screenshot. While I’m gone, maybe you guys can help me with another problem. How would I go about having everyone (In CSS) spawn without any weapons?

[editline]01:11PM[/editline]

The map crashes in GMod…
Leme try HL2:DM…

I know what you mean, floating text, like this:

That’s point_message.

The text doesn’t show up in HL2:DM… ARG…

[editline]01:25PM[/editline]

YES! That’s it. Unfortunately when I tried point_message it didn’t show up…
And yes, I did fill in the necessary boxes…

You set developeronly mode to 0? And you made something enable it?

Yes and… Errr… Let me go check…

[editline]01:37PM[/editline]

Theres no box for “Always on.” How might I do that…?

Just create a logic_auto and set it to the enable input, logic_auto fires every time the map finishes loading.

Oh wow thats really cool.
Try decompiling the map

[editline]02:59PM[/editline]

Oh wow thats really cool.
Try decompiling the map

What’s cool? The entity?

The effect., yeah

Yeah, I love using it, the bad thing is that people don’t know about it alot so you never see it used.

I’ve never quite understood inputs and outputs, car to give a slightly more detailed explanation?

Make a logic_auto and set the output “onMapSpawn” to fire the “Enable” input on the point_message entity.