Font initializing

Hey

I have extracted a font from tf2, but I cant seem to port it into garry’s mod for a derma thing im working on.

I have put the font into resource/fonts folder and still no luck.

any help?

(I have created the font;



surface.CreateFont("DisFontBold", {

	font = "tf2build.ttf",
	size = "30",

})


)

use font name, not file name
I think that’s TFBuild

I originly tried it without the file extension, but that didnt work either, and i got the font online.



surface.CreateFont("TimeLeft_ex",
      {font = "Octin Sports RG",
      size = 28,
      weight = 800})


Thanks man!