Forced Paths?

Im trying to force a Fast Zombie to Follow a path at full speed and no deviation from the path, how would one do as such. I tried path_corners but he deviates and I dont know how to make him run.

Does anyone know how to do this, I would be very appreciative.

Scripted_sequence with the move to set to ‘Run’ and set for no interruptions.

You dont know how much i love you right now Ereunity.