I seem to be getting a noticeable loss in framerate when playing a sound from a soundscript. Especially if it plays it rapidly. For example, shooting a MP5 with the normal weapon sound of Weapon_MP5Navy.Single will cause my fps to drop from 80-100 down to 30-50 on every shot, hence making rapid fire rather annoying. However, with the same exact weapon and effects, replacing the soundscript by a direct sound, with the .wav and all, doesn’t seem to be doing that.
Is this a common problem? Or does anyone else experience this?