Frametime on Fonts?

Is it possible to use FrameTime() to change the text size? Like for a smooth transitioning.

I tried changing the font settings with

size = math.Approach(32, 44, 50*FrameTime())

That obviously did nothing.

You can’t change the size of the actual font, I don’t think. Only the size that it is rendered. (ie. cam.Start2D3D)

You could use matrices to scale the text. That’s your only option I believe.

You can find some examples here:

That helped alot, thanks.