This thread is now a post-release thread.
SFM WORKSHOP NOW AVAILABLE
Update (27th December):
Models update is out for Lilac and Carol. I will no longer be updating these models as now I will work with Freedom Planet 2 designs instead.
ALSO, I will no longer be supporting this thread. Any matters, bring it to the Workshop.
Update (6th Decemeber): Updated models and misc. items coming soon, VERY soon! They are in production now.
I will no longer upload 3ds max files nor high resolution textures here.
If you want them, PM me on Steam, or just open a thread in the workshop.
----- OLD STUFF BELOW -----
The models could use these improvements…
Rigging, especially shoulder, hands and maybe some joints.
The names of bones are not those of Valve’s.
Their morphs are only the eye lids. Turbosmooth also fucked them up when using sliders in Source.
Their facial expressions rely solely on the bones on their eyes and mouth, which are also not very well rigged.
Their eyes tend to stretch when nearing edge, also their qc_eyes could REALLY use some adjustments.
When compiling, they are split into multiple bodygroups. Not detrimental but I wonder why?
JIGGLEBONES! I can’t get them to work!!!
The eye cubemap is a dud.
PORTING TO GMOD
Mister Prawn already called dibs. So don’t be a piece of shit and race him to fame or something. Instead, collaborate!
Some dumb trivia
-They are a few months after the events of the game. So they look a little more matured? Except for Milla because I can’t model her for shit.
-Designs partially stolen from Tyson Tan’s.
-Their height and anatomy are loosely based on Sonic characters, because of the characters’ origins, and crossover is inevitable.
-Lilac’s still recovering from hair loss because I didn’t notice I model her twin hair whips too slim. (Short hair is also unintentional??)
-Carol is left handed. I’m pretty sure this is canon.
-Care to spot branded attires that both Lilac and Milla dons?
-Milla’s design is OC, except the backpack. This simplistic design took 2~ weeks to finalize.
-Why did I change her design? Cause I FUCKING hated her original design. Sorry.
-Each character has a Hammerspace access point: Lilac’s belt pouch, Carol’s pockets, and Milla’s backpack.
-I also keep forgetting Carol’s glove laces, it is such a bitch to attach a half-broken particle to it.
-I started learning 3d modeling just for this. It was my busiest and most exhausting months of the year.
-I’m ready for you, DeviantArt. Do disappoint me.
GalaxyTrail for the game and characters, which I based on.
Tyson Tan for his designs, which I stole.
Hyperchaotix for his cubemaps, which I also stole.