Fretta Team swithing on death

I have a quick question that i bet is really simple but i’m just clueless. Anyway i need to know how to make it so that when a player dies they auto switch teams like in zombie survival. Could you tell me the lines of code and where to put them thanks =)

If you are using fretta classes then you can just put a command that switches their team on death in the OnDeath function.

[lua]
function CLASS:OnDeath( pl, attacker, dmginfo )

end
[/lua]

so where would i put the code to tell it what team for it to switch to?


GAMEMODE:PlayerJoinClass( pl, "YourClass" )

Ok im getting a little confused i so the code above just changes the class right not just the team. And i think what the code im looking for would be like this


function CLASS:OnDeath( pl, attacker, dmginfo )

GAMEMODE:PlayerJoinClass( pl, "MyClass" )

end

To switch teams would i simply change Class to Team?

THIS CHANGES TEAMS ON DEATH. It works and i have tested it with my Fretta gammode

function Zombify( vic, inf, kil ) – victim (person killed), inflictor (weapon or entity that did the dmg), and killer(person who killed)
if kil:Team() == 3 and vic:Team() == 1 or vic:Team() == 2 or vic:Team() == 4 then
vic:SetTeam( 3 )
end
end
hook.Add( “PlayerDeath”, “zombifyOnDeath”, Zombify )

1 to 4 are the Team numbers ive used in Fretta. That means that
3 is = TEAM_ZOMBIE. etc.

You just posted in another thread that this gives you errors. Besides it needs to be in a hook, not a function.

No. that function worked for me with the hook.