From Blender to Garrys mod

Hello.

Okay so i`ve just gotten into 3D modelling.
I want to do the whole modelling job and rig the skeleton myself.
I found this tutorial on the subject.
http://wiki.blender.org/index.php/Do…cter_Animation
Can i do EVERYTHING in blender? The rigging and the textures as well as the models?

I guess this project will take some time… Never been into modelling before so i`ll learn
everything from scratch. Any help for beginners would be great.

There are other threads about this subject ,but not easy for a beginner to understand where to start off…
Thanks in advance.

http://www.facepunch.com/showthread.php?t=734991

I have a question to add to this. This guide allows you to use your models, animations, etc in Source without any trouble? I was told on a different forum that I’d have to use at least 3D Max to get animations into Source. If so, then this great news.