I’m working on a problem of “distorted heads” in Frostbite games. I’ve been told that this is a big problem, and there was no way to properly fix it for a long time.
After 3 days of research I think I can solve this. Capturing of models or animations were NOT needed for fixing, and it can be done with a standalone tool, just export from game files to SMD as usual, load it into blender, and you have a fixed face, with original rigging.
Tool release thread: http://zenhax.com/viewtopic.php?f=5&t=4864
Currently tested games that can be fixed with this method:
**- Battlefield 3
- Battlefield 4
- Battlefield Hardline
- Battlefield 1
- Medal of Honor Warfighter
- Star Wars Battlefront 1
- Star Wars Battlefront 2 (alpha)
- Mirror’s Edge Catalyst**
For example, Karl and Townsend from Battlefield 1.
I think this should work for all other games having distorted faces. Other games examples below.