They only spin when I touch them. Can someone help me?
Ummm… I think you need phys_motor.
I’m pretty sure (but don’t quote me on this) that func_rotating is a simple axis.
Theres no such thing as phys_motor in hammer. Atleast tf2
There is no way to touch a func_rotating without it stopping in any game, but in tf2, it also turns invisiable when it moves.
How do I make a func_rotating in tf2 then?
Use the workaround… momentary_rot_button.
Oh wait, there’s not phys_motor in tf2 at all?
TF2 doesn’t run as elaborate physics calculations as HL2.