func_rotating not working well in TF2

They only spin when I touch them. Can someone help me?

Ummm… I think you need phys_motor.

I’m pretty sure (but don’t quote me on this) that func_rotating is a simple axis.

Theres no such thing as phys_motor in hammer. Atleast tf2

Wrong.

There is no way to touch a func_rotating without it stopping in any game, but in tf2, it also turns invisiable when it moves.

How do I make a func_rotating in tf2 then?

Use the workaround… momentary_rot_button.

Oh wait, there’s not phys_motor in tf2 at all?
That sucks…

TF2 doesn’t run as elaborate physics calculations as HL2.