I got a func_rotating that you gonna walk on. The problem is that it stops when i walk on it. I have succeded before to make it spin even if you stand on it. I even copied that one and it still dont work. Anyone got any idea? Thanks in advance!
I think there is an option that makes it “unblockable”.
No, i cant find it anyway
In the flags tab there is one similar to that.
what is that option called, couse i cant find it. Anyway, i solved it by changing solid type from vphysics to BSP
avatar matches post lol.
also, both the flag solution and the solidity set to BSP works, not sure which is the more optimized method.