func_tracktrain Facing Wrong Direction

Every time I make some sort of train or moving vehicle system using a func_tracktrain it ends up facing some other direction in game. There’s no options that specify which way is the front or anything. How do you make it work?

Here’s what happened this time.
I had a subway type system set up where you get in, push the button, and the door closes and the train proceeds left (according to the hammer top down grid). When I compiled and went in game the whole train was backwards and going through all the walls and whatnot.

In hammer, right on the top view is considered the front facing direction, that side of your train will face the direction of movement in game. To fix just rotate the train 180° in hammer.