Hi here are some ideas i would like to see in the future and sorry if some of these have already been talked about.
AND YES I KNOW THIS IS GAMES STILL IN ALPHA I HAVE WORKED ON MODS BEFORE SO I KNOW ALL ABOUT IT
Radiation rain/ Acid rain/ Normal rain ( Have it so rain fall at random times and random areas over the whole of the map )
1.1. Have random sky textures which also apply different lighting and weather conditions.
Metal lockers/chests with passcodes
2.1. Metal Lockers/ lockable chests will reduce the need for so many doors and can only be placed under a roof,
They would be made in two parts ( ONE THE LOCKER/CHEST) ( TWO THE DOOR )
2 C4 is required to blow the front of the locker/chest off ,
Lockers/chests can be only be destroyed with melee weapons only when they ether have no doors or when the door is open.
Rock building materials
Concrete building materials
Brick building materials
The placer of a item like boxes, work benches even building materials should have a option to re-pick the item up. ( I know this is hard to do so what about like a undo button or some think so u can only back step )
Reinforced steel doors 2x as strong as the normal steel door
Add dehydration ( I’m sure this is already planned)
Lanterns that would hang on walls to light the place up
Add ceiling hatches or a door way that can be placed horizontal
Add a L shaped stair case
Add battery’s for flash lights
add a window mounted spot light ( needs battery’s )
add more melee weapons ( spears, swords, large axes, chainsaws.
Add bunkers so you can build under ground
Add a miners helmet with a light will also need battery’s
freezing conditions at night suggested Big Baby Will ( Campfires are needed to keep your body temp above a safe level, Your body temp can drop when away from a campfire players with clothes on will loose body heat slower than a player without clothes, But for a player to regain full body temp a campfire is needed with or without clothes. ( Low body heat could be setup to apply damage to a player and also cripple a player )
Rope lifts which can stretch over 3 floor levels, Pillars would be required before one can be placed.
Auto arrow mountable turret ( they would work like door codes only the placer of the turret would be able to turn it off and on, Each player you wish the turret to not fire at would input a code similar to how door code work.
- Weapons and tools should decay/ take wear when used so a item can only last so long before you need to make another.
- Guns should backfire when there almost decayed
These idea’s also stop town campers
- If zombies are removed maybe have it so loot is randomly spawned over the whole map so players have to go hunting for it.
- Towns loot should spawn less important items and should only respawn 2 times a day if above idea is in place
- I know the island is only a alpha map if there where beaches you could have loot wash up on the shore.
- When water is added maybe have floating loot.
- AI humans which could replace zombies around towns, They could be native with arrows and spears.
Wide Life Ideas
- When water is added please also add crocodiles for some areas.
- Game needs birds or even just bird sounds.
- Bats at night could also aggressive
- Have it so towns have a workbenches which always stays there
More to come thanks.
Any one else with any other ideas please post keep this thread active.