I’ve been interested in finding the equations G-Mod uses to calculate things like Acceleration, Air Resistance, etc;
Thus far I have discovered that, in G-Mod:
Force = (Mass * Acceleration) / 2.25
Acceleration = (2.25 / Mass) * Force
Mass = (2.25 * Force) / Acceleration
2.25 = (Acceleration * Mass) / Force
In REAL life, (Acceleration * Mass) / Force = 1 NOT 2.25.
If G-Mods units were adjusted (say, the unit for mass was multiplied by 2.25, or Force multiplied by 2.25, Things would become a WHOLE lot simpler. You could get rid of that pesky 2.25).
Mass Unit = 1 Weight from weight tool.
Force Unit = 1 Force from Thruster. In my case, the vector thruster.
Acceleration = Delta of Velocity.
Is there a place where this sort of thing has already been discovered? Can you look directly at the code and find this out that way?