Game bug - Rust server owners getting this?

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Send Buffer is full, ignoring error: A non-blocking socket operation could not be completed immediately.

Are any of you guys getting this error also? If so wtf is it caused from, never had it before.

nope