Greetings Facepunch Community.
After writing several bullshit game modes and scripts for my own amusement, I’ve decided to try to write my first release game mode. The idea and everything is being withheld until I am closer to an alpha state to protect the idea of my developments, but I had a few questions I wanted to ask everyone to see what seems to be the most popular choices of things to do. The main idea is that I don’t have a whole lot of friends on Garrysmod to get a general consensus, and my preferences are different from everyone else. While I understand that I’m developing the game mode for my own taste, I’d like to see what different opinions everyone has so I can tweak things to the popular choice(s).
When it comes to game type, do you prefer more mystery/investigation games like TTT and Murder, action game modes that require a lot of run and gun, or gimmicks like Prop Hunt? Why do you prefer this game type more? What about the game modes game play do you not get enough of?
When it comes to weapon choices, do you prefer to have all custom weaponry such as CS:S mods, only the basic Half-Life 2 weapons, a mix of them, or is it purely situational? What I mean by situational is role play or theme based - Half Life 2 RP should use HL2 weapons, etc.
What major factor of game modes that you did not stick around for caused you to run away? For example, if you hated Dark RP, was it because of the mingebags, or because of the job setup? What would you have changed that would have made you stay?
What would be the number one factor in you playing a brand new game mode and deciding, “Okay, I’ll waste 30 minutes to try this out” besides unique ideas? Would it be the awesome HUD/GUI, the action packed gunfights, or is it something else?
(Note: I originally posted this in the wrong section, if I get banned I’ll discuss it when I come back)