Like the title says, long-term, what is the vision for Rust? It may seem like a dumb question, but as I participate in discussions about Rust (mechanics, suggestions, etc.), it becomes clear that players have many different ideas about what Rust is supposed to be. So Garry (et al.), what is YOUR vision of what Rust is to eventually become? Because there’s a loud segment of the playerbase that feels Rust is intended to simply be a raid-simulator, where the entire point is to defend your base and raid other bases. Other players, of course, have different notions of what Rust should be.
And please don’t cop out by saying that “each player can make it what they want it to be” because that’s simply not reality. The various visions are not all compatible visions that can be realized simultaneously by each individual player. As it is right now, the raid meta is dominating this game and the direction it’s headed to the detriment of all other metas. So is that what Rust is meant to be? A raid-simulator?