Garry, will you ever make sweps be able to shoot custom entities?

I made a SWEP that fires a lua custom entity, but it does not work with toybox because it fires a custom lua entity, could you make that so it is possible? It works with custom models, but it would be really nice if you could attach custom entities to SWEPS.
I don’t know the proper way to explain this if you have trouble understanding this. If anyone else has a better explination, please provide because my vocabulary is very weak.

This would actually be a very nice addition.

**[Scripted ents.Register]( ents.Register)**

Register the entity, then create it.