Okay, so garry’s mod seems to crash at total random and when it does I can usually close it via the task manager. But when I do this, the hl2.exe*32 won’t go away. I can go to it’s process and click to end it, but it stays. I have tried a clean reinstall, setting it to directx 8.1, setting my heapsize to 4g and so on. I have made exceptions for all HL2 related things in my Norton 360. Sometimes I can play for five minutes, sometimes I play for a few hours without an issue. Also, it pretty much NEVER crashes when i’m on a multi-player server. It’s always when I’m running a private game. My mod list is as follows…
CSS Realistic Weapons
Doctor Who Pack 4
Garry’s Bombs 3
HL2 Weapons and Items
Mad Cows Beta 3
Mescools Swep Pack
Nuke Pack 4
However, I’m pretty sure it’s not the mods because it happens when I played without any as well. My specs are as followed
Dell XPS 15 Laptop
Windows 7 Ultimate - 64 Bit
I7 quad core 3.20 GhZ
2G Nvidia GeForce GT 540M
I always have to restart my computer when it crashes because it’s the only way to get it out of memory. However, I can’t even do a proper restart, I have to do a hard shutdown. I have tried everything I can think of and have searched for weeks on google. I cannot think of a single thing more I could do to make this work. If anyone has absolutely any insight at all, please share it. I don’t even mind the Gmod crashing, I can deal with that. It’s the HL2.exe*32 sticking in memory that I want fixed.
HL2.exe*32 is sticking in memory after Gmod crashes and I want it to not do that
Edit: I now believe it has something to do with my video card or driver because after crashing, I can continue using my computer without much of an issue. However, when I tried to plug in my spare monitor, my computer locked up. So I’m going to try and update my video driver, but still please share some idea.
Edit #2: I did find a possible error with my NVidia driver. Apparently when installing the driver, there is a small issue in the .ini files. So I’m going to try this fix. Again, please don’t discount this as fixed. It may not help. If you want to review the fix for information…
Edit #3: Yea that didn’t do shit. Still sticking in memory whenever it crashes.