Garry's Mod NPC after death T-poses

So recently i made a model and added animation sequences to qc. I compiled then tried it on gmod. The animation works fine but when you kill the npc it’s ragdoll turns into T-pose. What should i do here?

Probably a dumb question, but did you include the m_anims in the QC and does the ragdoll have a physics model?

Yep, i have both of them in the qc.