Garrysmod Linux. Errors!

Anyone trying to play Garrysmod on Linux?

Im using Linux Mint petra with the Cinnamon DE.

Console Errors:



Error: Material "debug/debuglightmap" uses unknown shader "LightmappedGeneric_dx8"
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Initializing Awesomium..
Parent cvar in server.dll not allowed (props_break_max_pieces)
Lua JIT is DISABLED!
Unknown command "cl_thirdperson"
Unknown command "hud_showemptyweaponslots"
Unknown command "sbox_maxturrets"
Unknown command "sbox_maxspawners"
Unknown command "sv_backspeed"
Unknown command "windows_speaker_config"
Unknown command "mat_managedtextures"
Unknown command "mat_texture_list_content_path"
Unknown command "joy_wingmanwarrior_centerhack"
Unknown command "mat_disable_d3d9ex"
Not playing a local game.
Host_WriteConfiguration: Wrote cfg/config.cfg
Unknown command "mat_disable_d3d9ex"
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Error: Material "debug/debuglightmap" uses unknown shader "LightmappedGeneric_dx8"
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
Attemped to precache unknown particle system "generic_smoke"!
Requesting 182 lua files from the server
Warning: WorldTwoTextureBlend found on a non-displacement surface (material: gm_construct/flatgrass). This wastes perf for no benefit.
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/bloomadd)
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/no_pixel_write)
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/lumcompare)
clientside lua startup!
Lua JIT is DISABLED!
Requesting texture value from var "$dummyvar" which is not a texture value (material: NULL material)
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Error: Material "debug/debuglightmap" uses unknown shader "LightmappedGeneric_dx8"
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
Error: Material "models/humans/female/pupil_r" uses unknown shader "Eyeball"
Error: Material "models/humans/female/pupil_l" uses unknown shader "Eyeball"
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/bloomadd)
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/no_pixel_write)
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/lumcompare)
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans
Transferred 164.8 KB (168805) in 10 seconds
Redownloading all lightmaps
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans
m_face->glyph->bitmap.width is 0 for ch:32 Liberation Sans


Update your video card drivers.

And thats going to fix the ass ton of errors in console?

Most of those errors are normal (whether they should exist is another matter).

Most of those errors come from DX8/shaders. DX8 is very broken in GMod at the moment.

Or that.

I assume a lot of missing shaders is a problem with video card drivers.