Get a blender model into gmod

Im sure you get threads like this a lot, but I cannot find anything remotely up to date about how to get a model from blender into gmod. I have made a model and now I want it spawnable as a prop in gmod. How the hell do I do it?

Thanks.

Look on Valve’s development website. They give tutorials for Blender, and they’re very easy to understand.

Here’s a link: Blender Tutorial

Now, that DOES say outdated but they give you a link to some newer stuff. Most of that works perfectly fine though.

I’m just wondering if it is easier with 3DS Max, because I’m pretty sure I can get it free as a student.

Edit: Yeah I can, <3 autodesk. I think I’ll probably change to 3DS max. Is it easier / better documented with 3DS max?