I’m currently working on a Drug Lab addon, and I’m trying to add coolers which need to be near the lab.
I need to find a way to get the closest Drug Lab Cooler (drug_lab_cooler entity name)
Here is my current code:
local distance = self.Entity:GetPos():Distance( self:Getowning_ent():GetPos() ) if (distance > 100) then local chance = math.random(1,5) if (chance == 2) then DarkRP.notify(self:Getowning_ent(), 0, 4, "Your drug lab is overheating!") self.burningup = true local burntime = math.random(8, 18) self:Ignite(burntime, 0) timer.Simple(burntime, function() self:Fireball() end) end end
At the moment, it just lights up if the player is too far away, how can I make it so instead of the playing being too far away the closest drug_lab_cooler is too far away? I haven’t done lua in a long time this is my first addon for like a year. I would really appreciate help, thank you!