Get whether or not an entity is culled/visible.

Is there a client-side function that can return whether or not an entity is visible or if it is being culled? For example, an entity in another visleaf would return a different value than an entity in the same visleaf.

Entity.Visible uses a trace which I don’t want to use, I want to use the actual bsp culling.

util.PixelVisible

[editline]6th September 2015[/editline]

It’s not really using BSP culling but still much better than a trace

Thanks. I’ll use that.

If anyone knows of another way. Let me know.