Getting a color of a pixel in a texture?

Simple question: Is there a way to get the color of a specific pixel in a texture?

I don’t know for sure, try this : http://wiki.garrysmod.com/?title=Render.GetSurfaceColor

That one is not for pixel of material, it is for entity color (Aka what Color Tool changes)

Actually, no. It’s the color you’ve specified for rendering quads.

Looks like this is impossible without binary modules, then.

Yeah there was aa Binary module with what you can know the Color of a specific Pixel!

Doesn’t wire have some Stool where it gets the colour of a trace line hit position? Or would that be totally irrelevant?

Ah I found it: http://www.facepunch.com/showthread.php?t=730661

That module doesn’t load textures, only BMP images.

If only someone could modify that to work with textures.

Oh well then sorry!