Getting a physical objects velocity

Just for training am gonna improve melon racer into melon battle where you try to gain velocity with your melon and bump into other players to damage them basicly the melon with the highest speed will damage the other player so i was wondering is there any way to get an physical objects velocity in lua?

physicsObject:GetVelocity() // entity:GetVelocity()


btw i don’t get the dumb thing im doing it for training so give me a break

It’s someone using the ‘Dumb rating’ script which rates every new post as dumb :confused:

Thats dumb