Getting Dev Door Texture To Fit

Hey Facepunch, I’m making a map, and when I make the door the right size, the size that is showed on the texture itself, I cannot get it to fit properly.

I’ve used the texture tool’s FIT option, but it isn’t working. So, how do you mappers get it to fit?

Using EP2 Engine

0.25 x 0.25 scale then use B and L (for bottom left) Clip and move it as is applicable.

Yeah the texture number adjustment is incredibly slow compaired to tapping B and L.

The number scaling and adjustment is only for small, small tweaks.

Thanks a bunch, I was having a hard time.