Hi,
I’ve been working on a HL2 map for a while now, and I am almost done with it. I have 2 npc makers at the top of a hill to spawn combine, and the schedule target is !player, I’ve set their aggressiveness to very high with ai_standoff and given them assault points going down the hill, but they all stay at the top of the hill which doesn’t make for a very dynamic battle. How would I get them to keep moving down towards the player?