Thread title can sound somewhat misleading so let me explain:
When making a HUD for example, I often use textures to spice things up. Now, for some reason, they always look blurry ingame and the Alpha channel isn’t giving me a crisp outline as it’s supposed to (small white outline, blurry, etc.).
I’m using the VTF Plugin for Photoshop, and I’m saving it as an ‘Uncompressed Texture’ but it still looks like shit. Any ideas on how to get perfect quality for VGUI images and such?
Any help or ideas are greatly appreciated. :3: