Ghosting or De-Syncing

Well, this is supposed to be an old glitch, and it should have been patched, but i am still getting this.

On my screen i am moving, but for everybody else i am standing still, cannot use chat, loot or change my weapon.

I noticed that it usually happens when i see a player, and it happens on certain servers.

It gets fixed by reconnecting, but reconnecting when i see a guy is just not right, and it happens every 1 to 5 minutes, sometimes instantly.

Please help me in any way possible, will try everything you say will work (except deleting system32 and Alt+F4)

Try switching from legacy to the main branch.

No, just, no

Happens to me on experimental and happens frequently. But hey, at least we have a new stone hatchet!

RustUpdates @RustUpdates · 6h 6 hours ago
updated rigged vm stone hatchet source file

RustUpdates @RustUpdates · Oct 15
Fixed stone Hatchet prefab

RustUpdates @RustUpdates · Oct 15
updated stone hatchet prefab

RustUpdates @RustUpdates · Oct 15
updated stone hatchet vm prefab

RustUpdates @RustUpdates · Oct 15
re-rigged stone hatchet view model with updated mode

RustUpdates @RustUpdates · Oct 15
deleted old stone hatchet materials

RustUpdates @RustUpdates · Oct 15
updated stone hatchet AO

RustUpdates @RustUpdates · Oct 15
updated stone Hatchet material

RustUpdates @RustUpdates · Oct 15
updated stone hatchet WM

RustUpdates @RustUpdates · Oct 15
updated stone hatchet material

RustUpdates @RustUpdates · Oct 15
tweaked stone Hatchet normalmap

RustUpdates @RustUpdates · Oct 15
updated stone hatchet maps to be PBS.

RustUpdates @RustUpdates · Oct 14
updated stone hatchet WM

RustUpdates @RustUpdates · Oct 14
updated stone hatchet maps

RustUpdates @RustUpdates · Oct 14
Fixed stone hatchet normalmap

RustUpdates @RustUpdates · Oct 14
updated stone hatchet icon

RustUpdates @RustUpdates · Oct 13
implemented new stone hatchet + updated anims/prefabs/materials

RustUpdates @RustUpdates · Oct 13
added new stone hatchet VM,WM and textures ready for prefab update

So you want the non programmer artists to stop making models and attempt to fix bugs? I think that would be risky.

Well they aren’t fixing any issues on Legacy, ever, so you might be out of luck.

Well i think the problem is with me, my friends are not getting this.

I don’t have a problem with Rust experimental becoming the main branch, or the speed of development, I am happy with both.

However, I’m not really sure what was wrong with the old stone hatchet, and why they had to remodel the perfectly good one they had, instead of working on new tools / models? I even thought the old one looked better. Anyone know what was wrong with the old stone hatchet, and why re-modelling a perfectly good, working tool took priority last week?

I can’t agree more, why was the stone hatchet such a big issue, instead of bugs.

Not sure, but was it just a Unity store asset?

It could be that Unity runs out of memory, but i don’t know how to allocate more ram to rust?
I got 16GB so it won’t be a problem.