GiveAmmo sound

Is there a way to disable the sound when using GiveAmmo?

[lua]
lua_run player.GetByID( 1 ):GiveAmmo( 1, “smg1”, true )
[/lua]

Providing a true as a third argument makes it silent.

That disables the pop up, not sounds. I already have “true” in my code but sounds still happen.

I’m doing it in a non-sandbox gamemode and its silent for me.