Just like the title says, my GM:PlayerLoadout isnt running at ALL. Does anyone know what could cause this?
[lua]
function GM:PlayerLoadout( pl )
pl:GiveAmmo( 255, "smg1", true )
pl:Give( "weapon_twitch_mp5" )
pl:Give( "weapon_smg1" )
print "PlayerLoadout ran"
end
[/lua]
the only other things in my init.lua is a weapons checker and a random playermodel script.