Just like the title says, my GM:PlayerLoadout isnt running at ALL. Does anyone know what could cause this?
function GM:PlayerLoadout( pl )
pl:GiveAmmo( 255, "smg1", true ) pl:Give( "weapon_twitch_mp5" ) pl:Give( "weapon_smg1" ) print "PlayerLoadout ran"
the only other things in my init.lua is a weapons checker and a random playermodel script.