Gm_CastleSiege

Alright!

Here’s my upcoming castle map. This map will be focused on a siegelike gameplay. Including ramming gates, ladders and war machinery like Catapults, battering rams… Haven’t added any of these yet though. And offcourse you will be able to break the walls!

I will release it in both Night and day versions…

PLEASE COME WITH IDEAS!

Screenshots:
http://img5.imageshack.us/img5/8497/gmcastlev420003.jpg
http://img5.imageshack.us/img5/2091/gmcastlev420006.jpg
http://img5.imageshack.us/img5/2356/gmcastlev420009.jpg
http://img5.imageshack.us/img5/5664/gmcastlev440000.jpg
http://img5.imageshack.us/img5/9486/gmcastlev440001.jpg
http://img5.imageshack.us/img5/4138/gmcastlev440002.jpg
http://img5.imageshack.us/img5/6726/gmcastlev440003.jpg
http://img21.imageshack.us/img21/4871/gmcastlev440004.jpg
http://img21.imageshack.us/img21/6770/gmcastlev440005.jpg
http://img21.imageshack.us/img21/5926/gmcastlev440006.jpg

Nice castle man! You should get rid of thie lights on the inside of the windows though, try spotlights pointing in from outside, dust motes or a volumetric model.

ok


HOLY fuck

me, one of the best castle maps around i think.

message too short?

NICE.
Could we get an RP version too with ownable doors? :wink:

Pretty, some of the lights could use a source though.

Awesomesauce. There’s a lot of good castle’s floating around right now. I’d better get my community fortress up to scratch :smiley:

I will add torches later when i get to more detailed stuff. (for the light sources)
And i will probably make an rp version for this to…

But i’ve got an upcoming medieval rp map here:
http://www.facepunch.com/showthread.php?t=700075

I think you should do 2 castles so 2 players can have bases but other than that it looks kwl cant w8 till it comes out!!!

Looks good for a WIP, you might wanna align your textures a little better.

Looking forward to see more. =)

The team that does not spawn in the castle will have a camp outside…
This is not a fortwars map, but a medieval sige map.

I am working on a same kind of map :smiley: But my castle is more like a fort. Ideas? make it breakable! What i did, is make the walls a func_breakable, and when it breaks, a point_template spawns a load of pieces of stone. These will be removed after a couple of seconds. Siege weapons? In the map i’m working on, i’ve got now: a catapult, battering ram, balista, large canon, small canon. When you press a button, all the parts of the selected weapon will be spawned, and it is up to you to constrain them together to make it functional. I hope you could use some of these idea’s.

By the way, your castle is awesome. Really nicely done. Is there a game mode coming along with it?

Thanks for all the ideas!

Well, i’m not going to make a gamemode myself (cause i can’t) But let’s hope someone does :slight_smile:

I’ve got a friend who can, but he is busy making another RP gamemode for another map i am making with 3 friends. I could ask him, but we need that project finished first :stuck_out_tongue:

Btw, O grabbed an idea from your castle for mine., the looks of the walls on top of the towers and walls. Hope you don’t mind :stuck_out_tongue:

Since it’s featured in plenty of medieval castles, and not so medieval follies, I don’t think he can claim the idea as his own.

No problem :slight_smile: I’m just glad it inspires you and that we’ll see more nice maps!

Damn nice work there, swerik. You nailed it with the textures!

It would be great to have a Seige RP.
Obviously you have one team seiging the castle, Throwing dead rotting animals over the side to infect the RP’ers inside.

Would be great fun, Looks awesome already.

Thats a great idea! and a tunnel where you have to dig to get into dungeons in castle or summing!

yeah that sounds nice!