I guess I’m on a roll with these grid based maps that require very little pre-planning.
Anyway, a while ago I released gm_cube: http://www.facepunch.com/showthread.php?t=655126
People seemed to like it, but it had a ton of problems. It was hard to navigate, you couldn’t climb upwards, and the teleporters were glitchy as fuck. So I decided I’d take the basic idea of a bunch of interconnected rooms with traps in them, and make it more playable.
So now we have a 10x10 grid of rooms, instead of a 4x4x4 cube. And a ton of new traps too, since I have extra space above and below to put entities and such.
Oh yeah, and instead of boots, there’s a few citizens trapped inside with you, and you can send them ahead of you to check for traps. It’s a bit morbid, but that’s how shit goes. (On that note, if anybody knows of a way to get the squad commands working in gmod, that’d be great because this idea falls apart without it).
(Video’s a bit dark. I recorded it in an old version of the map)
If anybody feels like getting a beta testing server up and running, just PM me.
Also, if you have any better names than gm_complex, post them here because I can’t think of anything that fits.