Played around a bit, and it’s a great design… though I have a few minor tweaks to suggest-
•as much as I love the mixture of grass and water, I want to ask that you recede a bit of the water that juts out into the middle of the grass area (at the middle-left of this image-
the random puddle out in the middle of nowhere is a bit annoying… to say the least.
•There’s a ton of random gibberish modeling behind this entire length of the map-
I would like to see you clean up what you can, it may make a slight difference in performance on different computers. …I did, however, like the small enclosed area underneath the main ramp in the unkempt geometry, because it’s inescapable if I teleport someone in there without noclip. Good for punishing minges >:3
•as much water as there is, I find that if someone is making racing boats, or even just toying around with boats with/around other players, there really isn’t much room to maneuver around in the water… you can go straight for a few seconds… then try to turn it around in a moderately small area (by the dock), or through the pyres at the opposite end. Maybe extending the map just a bit outward and allowing additional open water area could be a plus.
that is, if you’re not ‘fed-up’ with it anymore ;D
Keep going with your work, though, I love what you’ve done! This is going to be a new standard map on my server ;D