so this is a remake of the original gm_desertdriving map I posted a couple of years ago, decided to remake it recently and give it a little more detail and spice. I’m hoping to update the map with AI nodes at some point to allow NPC’s but the map is mainly for Building, Aircraft and Vehicles.
I’ve been making designs for the desert driving remake since the start of the year and have recently finished it, it has been released to workshop with all content provided in two other packs. It would be good to get some feedback on issues and how the map performs, it’ll probably be used mostly for ACF combat and I’m wanting to make sure the make is optimised enough to provide decent FPS
Map link: http://steamcommunity.com/sharedfiles/filedetails/?id=1164971460
Collection link: http://steamcommunity.com/sharedfiles/filedetails/?id=1164992921
Map features:
*- an Underground buildzone with rooms, the doors have area portals
- two elevators to the surface, the doors at the top have area portals aswell
- Desert terrain with sand dunes, bumpy terrain, high hills and craters
- A silo for ICBM’s
- A control room for the silo (the silo door doesnt close since I had some issues with the reverse animation)
- two hangars for medium sized aircraft
- An ATC tower that is enterable - the radar can be controlled from inside
- a 3d skybox with a harrier that flies by every 10 minutes*