[tab]Requirements:[/tab] Nothing extra
It’s been a while since I’ve released a map, but here it is, probably the last of the series. What you’re looking at is basically a combination of all the best aspects of my other maps. It’s pretty much a large concrete island packed full of passages, rooms, hallways, submerged tunnels, corridors, and whatever else you’d like to call a rectangular hole in a larger rectangle. It was designed with construct in mind, although I’ve been told that it would work well for rp. I’m creatively bankrupt, so I just ripped off the style of gm_construct like every other construct map ever and repeated a few old ideas.
Most buttons on the map for doors or whatever have wire inputs so they may be controlled with wiremod components. As always, there are plenty of secrets hidden around including that thing on the right, which actually does something this time.
I tend to develop my maps until something breaks and I can’t add any more. This is what has happened here, so this is the final version. However, I always welcome comments and suggestions on anything from style to layout since they help me with future projects. I’d like to give thanks to user lemming77 for a few decals and other textures he made for the map as well as everyone else who’s ever given me comments on my previous maps. Enjoy.
EDIT: You may decompile/edit/do whatever to this map as much as you want. This includes using and modifying any custom assets that are included. There is no need to ask for permission or to even credit me, but if you do something cool, I’m always interested in seeing how other people have improved on what I make.