here is my own contribution to the gm_flatgrass remakes.
What is special about it ? Well you can customize it at any time using the control tower’s stuff :
-You can choose among 9 types of ground textures (grass, snow, sand, etc…) with 6 variations each. Once the selection is done, exit selection mode and hit the green Apply button and it will be displayed on the ground.
-The “no sky” red button replaces the skybox by the current ground texture (if you selected the empty white texture, welcome to the matrix…)
-You can spawn some trees :
-You can raise water at 3 levels.
-You can put on a glowing sun, rain, and snow.
-The map size is a 27648*27648 square (same as flatgrass) with 25088 height (3.5x flatgrass)
Now about the issues I met during the work…
-the footstep sound doesnt change.
-the water uses a cheap material, as analog water made the normal ones opaque.
-rain and snow didn’t reach my expectations, they are barely seen and can’t be more dense without crashing the compiler or the game itself.
-the bsp contains everything, that’s how a flat map reached a zip file of 14mb… sorry but you won’t need anything to run it.
-my steam name is Error4o4, or FLJC, the 504 here is due to others already being used.
-there is also a kind of launch pad on the roof, no real purpose, just wasn’t removed.
Give it a try.