After two months in making, I finally got to release this map of mine. It is my first PUBLISHED map, yet I have done
multiple other unpublished maps earlier.
Gm_forestvalley takes place in a rural area-in other words, in middle of nowhere. Alot like a typical Finnish countryside,
the map has a large forest mostly consisting of pines. The forest pretty much fills all the space not underwater, occupied by
a building or not cut down. More details in features section.
This map has been especially crafted for Garry’s Mod, and it is great for both sandbox and RPs. It originally had toggleable lights for
all houses, but due to increasing filesize they were cut. AI nodes couldn’t be made either, due to complexicity of the map.
A new version of the map was released in 9.17.2010. I apologize for late release, school has been taking most of my time lately. Well, here it is.
The night version for the map was released 9.27.2010.
WARNING: THIS MAP REQUIRES YOU TO HAVE HALF-LIFE: EPISODE 1 AND 2 IN ORDER TO FUNCTION PROPERLY. THE MAP CAN NOT RUN AT ALL WITHOUT EP2.
- A large map with free-roam style environment.
- Authentic ambience-Taking place in early morning or late summer night, the lighning has been made to represent the
time of day as well as possible.
-Soundscape included-Hear the wind gust in the woods.
-A large lake connecting to a river, deep enough for medium-sized boats.
-Lots of locations:
*3 rural homes, all unique and scattered around the map.
*A large sawmill.
*A small town, consisting of a church, a grocery store, a bar, a semi-detached house and two generic buildings for misc. needs.
*A cemetery+a morgue.
*2 road bridges.
*An abandoned farm with a barn and a farmhouse.
*4 building pads.
+4 other buildings, such as garages, sheds etc.
-A lot of flat road, for all your cruising needs. Tunnel included.
-Map optimization-Fog has been added to reduce lag on all computers and the skybox has been built to reduce
lightning errors and load times.
-A map icon.
-Several minor fixes:
*Fixed several misplaced trees/rocks
*Fixed an issue where soundscape sometimes stops playing
*Fixed some props with wrong prop type
*Fixed a small gap in the riverside house
-Removed fog due to popular request (NOTE: Still exists in night version, but with much greater distance)
-Smoothed out spiky and jagged displacements (yet I might have missed some)
-Fixed partially submerged objects not lightning properly
-Fixed floating building at the graveyard
-Fixed floating plank at the scrapyard
-Moved the building at the scrapyard down a bit so people can now actually walk inside
-Changed the lightning of the map so it is now much less darker
-Changed water texture (now significantly better looking)
-Updated map thumbnail
-Updated installation guide
Night version update
-Added a night version, HURR.
http://www.garrysmod.org/downloads/?a=view&id=111027 NIGHT VERSION
You are NOT allowed to modify, and/or repost, reupload, or use any part of this map
without permission. All infractions against this license will be reported as a map theft.
Thanks to following people for beta testing:
Thank you for downloading, constructive criticism is always welcome.