After two years, this map has been released : http://sarethen.weebly.com/breadman---mapper-extraordinaire/gm_ghosthunt_3-released
A monumental thank you to you all.
Ladies and nerds.
I would like to announce Gm_ghosthunt 3.
I have spent months mapping. Literally. Working on Hartley and this… christ. I am finally beginning to feel comfortable with this project. I’ve been through three iterations. Three different scenarios and environments. Thats THREE FUCKING WHOLE MAPS. Months and months of work and finally I can feel confident enough to say that yes, this will indeed be Ghosthunt 3. It’s perfect in every way.
Plenty of room for your mates to come with you too. This time I have widened corridors to ensure we can all fit. No more pesky rubble to get your skulls stuck in (Spike 'n Barley I really do apologise for that injustice.) and a ton of other improvements.
Before I show you, you need to know a few things. It aint finished. And it won’t be done by halloween. I’ve got a baby on the way and shits busier than ever.
Feast your eyes on these TEASERS. THESE ARE TEASERS. DON’T SHIT YOUR PANTS. DO NOT PRAISE ME. IT IS STILL A WIP. I AM OPEN TO CRITISISM.
You’l get a camera and ghost detector again. Loads of events all random as usual. It’s pretty big, lots of long corridors. I kinda got the inspiration from that shit awful film Hostel. A random eastern-european place wherein people get tortured to death and then ‘disposed’ of. Threw in some ouijja and some 666 too for bad juju.
I apologise for not being able to center the images and make them look nice, I did try but I am mildly drunk and have no time to mess around with this forum tonfoolery.
I wish you all the very best and will continue to update you.