So I decompiled the map and you know what
1.This map is real bad, it looks like you put no effort into it in making the place.At least make it into buildings or something.
2.You didn’t even “nodraw” the faces of brushes that cant be seen
3.This is a common mistake for a beginner, the **oversized skybox **actually make the game runs worse.
4.Kill Breen maps are not fun anymore or if you really want to, put more effort into it.
I can tell you more than this but this should be god enough for a beginner.
I too decompiled it. The only thing that decompiling does strangly is how it chops up brushes. It won’t suddenly add a huge skybox.
OP- i have played pre-alpha games with more content than this. Don’t pull the “only a beta” excuse. In fact, a beta should be feature complete with a bit of design work and bugs to fix up. Maybe you should have called it a “foundation release” instead.
if you feel like you need to decompile a map to make it seem worse than it is, you’re doing something wrong.
most decompilers fuck up nodrawing, or completely skip it. i’m not saying the op necessarily knew how to nodraw but you can’t decompile a map (which is notorious for creating errors) just because you want to make it look bad. if you want to point out the technical errors of a map, ask them for the vmf.