Gm_LandAir_Ultimate

This is a very complex build map designed for limitless things to do. Including racing, dynamic water, to flying around in jets, its got it all! Ill name everything that comes with this map.
DYNAMIC WATER CREATED BY JIMMY NOT ME I TAKE NO CREDIT IN THE WATER, JUST THE MAP.

http://img7.imageshack.us/img7/7168/gmlandairultimate0001.th.jpg

http://img710.imageshack.us/img710/8504/gmlandairultimate0005.th.jpg

http://img189.imageshack.us/img189/7712/gmlandairultimate0002.th.jpg

General
Plenty of build space
HDR
Dynamic Atmosphere
Ambient sounds

Main Spawn
2 jumps going off the building
a shack with 2 levels
an invisble ladder leading down to the small building next to it
an admin room somewhere around here…
2 helicopter landing pads.

Car Garage
an easter egg
2 liftable car jacks
plenty of props
tools
great lighting

Dirt Track
Bahamaja’s
Alpha Painting
Displacement Mapping
A Fun Designated Area to Ride Through
Connected to The Race Track

Race Track
Jumps
A Secret Activation thing if you find the admin room.
Explosive Pit
Connects to Dirt Track

Zombie Building
Perfect for Npc Wars
A Button that spawns a horde of Zombies
Good to build bases around

Dynamic Water Building
2 buttons that spawn dynamic water created by jimmy at facepunch studios.
a puzzle to try and funnel the water into a box.
a ladder leading up to a second level for building.
4 spawn points ontop of the building.
a small shack.

Nuke Shelter
a nuke shelter

Pits
A pit of shame to throw annoying people into when there being stupid.
A water pit

Free Building Area
A jet take off
Plenty of space to build in

Private Build Rooms
3 of them
no one can get inside when you press the button so you can build in private.

email me at dredile@gmail.com and here is a video showing off the dynamic water room

thx for downloading, bye!

Looks alright, the pictures are too small though.

I like the concept of it, but could be made better.

Judging from the video, the HDR is icky.

video showed us nothing about the map
but it does sound like a good map none the less

I fixed your images, and I have to say that I wish I kept them broken. Flat floating walkable paths with no supports to hold them up, and half of the map is completely empty/flat. I enjoyed it when you said “This is a very complex build map”. It has potential (as much potential as a build map could have), but right now it’s just a jumbled mess of ideas covering up half of a map. I can see that you know the basics of hammer, but you need to work towards making your map more realistic. It also wouldn’t hurt to learn how to make “build areas”, otherwise known as your big flat space, more interesting.