Download:
http://christopherthorne.googlecode.com/svn/trunk/gm_luaerror/Release/gm_luaerror.dll
Sample code:
[lua]require(“luaerror”)
lua_showerrors = CreateConVar(“lua_showerrors”, 1)
hook.Add(“LuaError”, “LE”, function(err) --Return anything other than nil to stop the standard error display
local var = lua_showerrors:GetInt()
if (var == 0) then
return false
elseif (var == 1) then
Msg(err)
return false
end
end )[/lua]
Uhm, so this hides the lua errors?
It can if you want it to.
So many people want this. Nice work.
Grocel
(Grocel)
#5
So bad Lua coder can hide their mistakes now. 
They can hide the errors from themselves if they really want to.
[lua]require(“luaerror”)
hook.Add(“LuaError”, “LE”, function(err)
error("!")
end)[/lua]
oh shit?
This is going to be so good for stoned to use in the lua console addon.
Another useful module is released
Oh look, it’s gmod9’s error handling.
Kinda lost as to where I put this, I’m new 
garrysmod/lua/includes/modules for the dll
garrysmod/lua/autorun/client for the lua file.
Thanks bud ^^
[editline]12:23PM[/editline]
Oh nose I don’t have an autorun file in the lua folder, what do I do 
all fine and stuff but when I open the file I don’t have a lua file to put into my newly made folders, just the a dll, cpp, and a “file h”
This module is not for you, Khyber.
It will serve you no purpose.
I want to hide the error box so yeah it would be
Use the sample code in the OP.
sorry to bother you so much skondra but what is the OP?
and where would it go?
The original post. Put the code inside a Lua file and save it where FlapJack told you to.