Welcome to the New Republic – one of the most nonsensical maps ever.
http://www.garrysmod.org/img/?t=dll&id=64818
You’ll need EP1 and EP2 for this to look right.
Origins: This is a map that some friends and I have been working on and adding to… well for as long as I can remember. To put it in perspective, one of the houses in the level was actually ported from a half-life level. Back in the day when I was first starting to map I began trying to make a deathmatch level called dm_Platos_republic which basically was a crossroad with 4 structures, replicas of famous and more mundane buildings. The level was a disaster, way too open and poorly optimized. I shelved the map and came across it again after purchasing gmod, and found that it was much more conductive to that kind of game play then it ever would have been in deathmatch. I got some friends to build some structures and we kind of just threw them all together and this kind of developed out of it.
I can’t really classify this map in any one category, it’s kind of like a build map in that it has a few open spaces but they aren’t that big. Though it has almost exact replicas of many buildings its not an rp map: it could not conceivably exist in reality. It’s also not finished, rather, we weren’t sure what to do with it. It will never be finished since it was just a death match level we kept on adding stuff to. However my friends and I have had countless hours of entertainment on it.
Anyhow enough of my ramblings here are some screenshots and brief descriptions of them.
A replica of the Parthenon as it may have looked on the acropolis in Athens – no interior and no pediment sculptures – you can make your own. Example:
Yeah I suck at posing
The pyramid – loosely based on the Mayan pyramid in Chichen Itza
Colonnaded court – was going to be the base for the lighthouse of Alexandria but it ran into complications and was never finished.
Warehouse – a warehouse
3 domestic structures with varying degrees of usefulness
Angel Island – well kind of – I just wanted to play with some displacements and this is what was created – it looks more like a giant green hamburger patty or something.
The Emerald Alter – loosely based on the one from Sonic Adventure:
Again just there to justify the floating island (and because I thought it looked neat) – though it’s kind of cool – fun to jump off of – or launch your flying machines from.
Blue Room Lounge – basic lounge type room built into the side of the island – not much of a view though.
The SGC – a structure that slightly resembles that of the SGC from stargate sg1 – originally form a stargate themed deathmatch level I was working on but latter scraped.
Anyhow hope you have as much fun on it as we had – input, suggestions and of course criticisms are welcome – though I doubt we’ll be working on this one again for a long time with all our other projects.
Credits:
-2 story house & Brush based Emeralds - HPAlpha (Umbreon here on the forums)
-Warehouse - HeavyJob
-Tiny rundown house – Gackt
And I pretty much did the rest – but with heavy input from the others involved