GM_Nightway WIP

This is my first map. It is a road through a small forested town at night. 3d skybox, cafe, gas station, pharmacy. Tell me what you think!

http://img707.imageshack.us/img707/2815/gmnightway0008.jpg

http://img151.imageshack.us/img151/5610/gmnightway0007.jpg

http://img267.imageshack.us/img267/1338/gmnightway0006.jpg

http://img225.imageshack.us/img225/8485/gmnightway0002.jpg

http://img340.imageshack.us/img340/4795/gmnightway0001.jpg

http://img211.imageshack.us/img211/1549/gmnightway0009.jpg

http://img441.imageshack.us/img441/8360/gmnightway0004.jpg

http://img190.imageshack.us/img190/8425/gmnightway0003.jpg

It’s pretty good for a first map, but some textures are incorrectly used there are no door frames.

[editline]12:15AM[/editline]

It’s much, much better than most first maps.

Rather blocky, looks ok apart form missing door frames and mis-placed textures, improve on them. Also for a first map it’s ok, better than a few i have seen before.

Thanks i will work on the door frames

[editline]07:20PM[/editline]

I also want to know how to make map less laggy

The hills made me want to kill myself.

Much better than most first maps, though.

Oh hey, you’re a Saint.

6th pic
:suicide:
Those are completely horrid hills.

Look at a few tutorials on there. Other than that it really is not bad at all for a first map.

I know i’m trying to fix those hills. thanks for the website i’ll use it

[editline]08:15PM[/editline]

whenever i try to make displacements they are really jagged and pointy, how to i make them smooth and round?

Update new stuff!!!
3D Skybox improved.

http://img220.imageshack.us/img220/6655/gmnightway0010.jpg

http://img710.imageshack.us/i/gmnightway0025.jpg/

Improved Cafe

http://img213.imageshack.us/img213/6987/gmnightway0011.jpg

http://img230.imageshack.us/img230/1024/gmnightway0012.jpg

http://img511.imageshack.us/img511/2628/gmnightway0014.jpg

http://img406.imageshack.us/img406/824/gmnightway0028.jpg

Improved Gas Station

http://img185.imageshack.us/img185/615/gmnightway0019.jpg

http://img444.imageshack.us/img444/2542/gmnightway0018.jpg

http://img12.imageshack.us/img12/3591/gmnightway0017.jpg

http://img229.imageshack.us/img229/2542/gmnightway0021.jpg

Added Pharmacy Supplies and dead survivor

http://img444.imageshack.us/img444/4927/gmnightway0022.jpg

http://img714.imageshack.us/img714/2850/gmnightway0024.jpg

This is really good for a first map compared to most people’s. Although…
[img_thumb]http://img12.imageshack.us/img12/3591/gmnightway0017.jpg[/img_thumb]
I doubt a car looking like that would still have lights on.

[img_thumb]http://img229.imageshack.us/img229/2542/gmnightway0021.jpg[/img_thumb]
Try to use a Light_spot and a point_spotlight here.

[img_thumb]http://img444.imageshack.us/img444/2542/gmnightway0018.jpg[/img_thumb]
Your vending machines emit light behind them? Try sticking to at least one or 2 texture for the walls, its confusing what kind of theme your building is.

[img_thumb]http://img220.imageshack.us/img220/6655/gmnightway0010.jpg[/img_thumb]
While this is better yes, try and smooth out your displacement a bit more so that it looks more natural.

Mess up the tables and chairs and add more of them.

Here is fixed car spotlights:

http://img522.imageshack.us/img522/6971/gmnightway0041.jpg

http://img208.imageshack.us/img208/1873/gmnightway0038.jpg

Added New Power Plant! It was a bitch to make.

http://img197.imageshack.us/img197/4088/gmnightway0031.jpg

http://img20.imageshack.us/img20/1345/gmnightway0032.jpg

Little Details

http://img706.imageshack.us/img706/1636/gmnightway0037.jpg

http://img185.imageshack.us/img185/4396/gmnightway0044.jpg

[img_thumb]http://img706.imageshack.us/img706/1636/gmnightway0037.jpg[/img_thumb][img_thumb]http://img185.imageshack.us/img185/4396/gmnightway0044.jpg[/img_thumb]
Whats going on with the ceilings?

Use the point_spotlight entity I liked you, too. Your map would look a lot better with it.