This map was made for me. This is the Otbar’s Island from the game Ishar 2 Messenger of Doom. This pretend to be a recreation of this island from the ms-dos graphics to source engine. Include npcs to battle, Is fully compatible with CSS. It map have nodes for npcs. . I strongly recomended you to download the medieval gamemode** for this map or instead the addon Sword Pack Final and Addon Dragon Snpc or you will never experienced completely the feelings of this map.**
[release] [tab]Name:[/tab] gm_otbar_island
[tab]Description:[/tab] A big dungeon map with npcs inspired in an abandonware game.
Looking better, but you still are pumping out not very good maps in very short succession. The displacements are still very spiky, and the rooms are very square. Textures are used in a haphazard fashion, and the light models don’t appear to fit the theme.
Seems kinda blocky with bland lighting. I also don’t like texturing there, and that small desert island in the last image, is that all one displacement? It looks like to me that’s one big displacement. If it is, I’d personally make that into a 512 x 512, select the top face, and make that into a power of 2.
It’s an avatar.
I don’t think your a giant headcrab.
You maps are nothing special man.
I’m not trolling you. In fact, people take my avatar too seriously. The fact is the maps need alot of work. The displacements as mentioned are WAY too pointy. Texturing is bad. Very blocky.
It is a bad idea. As far as i’m concerned source is capable of so much more. It’s a waste to create an exact replica of a map. If you have all this technology, why use it to make a crap looking map. Why not make it look up to date. Otherwise, why not go any play the original, especially if its abandonware.
I already played the original but is not online, that is the main point since you can play those maps in multiplayer with more people. In the begining i was thinking in a replicant of the map and same monsters, but i can’t make those sprites into .mdl and i don’t know how to import the textures from the .io files extension from the original game. So i do my best and i am satisfy with the result.